Airsoft
Play airsoft at Paintball Place. A challenging experience that will change your gaming experienceAirsoft Rules
KREATURE paintball are not responsible for loss, damage or injury, even death should it occur at an event. Players are responsible for themselves and play at their own risk. Minors [under 18] play at the expressed consent of their parents and/ or guardians. We often play in dangerous areas (damaged buildings or thick fields) so you have been warned to take safety seriously as players have been known to stand on rusty nails, have walls break on them and or be bitten by bugs, while these events are few and far between, be careful!
REMEMBER: DO UNTO OTHERS AS YOU WOULD HAVE THEM DO UNTO YOU!
Every Sunday: Open Day, call or what’s app for more info
Chest/Back padding – R30
Full coverall – R30
Mid capacity mag refill – R25
Hi capacity mag refill – R40
Range fee – R100 (own gear)
Airsoft
Standard package- Rental / range fee
- Semi-automatic rifle (M4)
- Tactical vest
- 2x Mid capacity magazines (140 rounds each)
- Full face mask
- Unlimited time
Airsoft
Experienced Package- Rental / range fee
- Semi-automatic rifle (M4)
- Tactical vest
- 5x Mid capacity magazines (140 rounds each)
- Full face mask
- Unlimited time
Airsoft
Birthday Package- Rental / range fee
- Semi-automatic rifle (M4)
- Tactical vest
- 2 x Mid capacity magazines (140 rounds each)
- Full face mask
- Unlimited time
- Burger, Fries & Soft drink
1. General Safety
- All airsoft firearms must be treated as real firearms!
- When exiting the game area, it is mandatory that all players put their guns on safe & remove the magazine. Failing to do so will result in disciplinary action taken against the player.
- Rifles being carried must either point upward or downward. If no sling is used, the rifle must point downward.
- No airsoft device of any kind may be discharged in the safety area. Doing so will result in the player facing severe disciplinary action.
- All airsoft devices may only be tested in the designated testing area. The marshal and/ or safety officer will designate this area.
- Airsoft rated eye protection must be worn at all times in the field of play and in the weapon testing area. The glasses/goggles must be able to stand up to high impact shots at close range. If unsure, the glasses/goggles should be tested first by the player by firing at a test sample at point blank range. The test goggle/glasses however should not be worn again as damage might have resulted from the test.
- Eye protection may never be removed during play or at the testing range. The player must leave the field if problems occur with the goggles or glassed and fix them in the safe area.
- No physical contact (punches/slaps/head butts) is allowed. Serious disciplinary action will result if this is not respected.
- No knives or real firearms may be carried on to the playing field.
- No lasers maybe used in games. Some lasers have the potential to cause damage to a person’s eye. To prevent this from happening it was decided to ban all lasers in active game play. You may “dress up” your weapon but must not use them during active game play.
2. Muzzle Velocity (in Feet per Second)
- All velocity tests must be carried out using 0.2g BBs provided by the safety officer or the officer manning the chronograph.
- There is a legal FPS limit for all airsoft weapons.
- All guns are Chronographed at games to ensure compliance.
- The FPS limit is dependent on the role and scenario type. Each scenario will be designated either by CQB (close quarter battle) or non CQB. The FPS limits are as follows: CQB 350FPS (0.2g BB’s) (all rifles), NON-CQB -400FPS (0.2g BB’s).
- Dedicated Sniper Rifles have an FPS limit of 500FPS (0.2g BB’s) (minimum engagement range of 20m).
5. Game Area Safety
- Each player enters the game areas at their own risk.
- Scenarios often take place in hazardous environments, so it is expected of each player to take note of the various hazards in his surroundings.
- Each player is responsible for their own safety and wellbeing. Should an injury occur, no game official will be held responsible.
- Each player is required to sign the agreement of the above. No player may enter the game area without signing the document.
- Some areas have wild life and insects that could be dangerous.
- Although every player plays at their own risk, it is still the responsibility of the safety officer or marshal to inform the player on the possible hazards on the field.